PRISM
A downloadable game
Portal Resonance-Induced State Manipulation
CPT 21.69 - December 2024
Instruction and Usage Manual
NOTICE: This document contains technical specifications and operational guidelines for the PRISM tunnel system. Access restricted to authorized personnel only.
AUTHORIZED PERSONNEL
Research & Development Team
PROJECT DIRECTOR
Jeff Rusch (Project Lead, Technical Architecture & Development)
SENSORY INTEGRATION
Cam Lofstrand (Sound Design & Audio Implementation)
ujochi (Sound Design & Audio Implementation)
BEHAVIORAL DYNAMICS
Ridhô Jeftha (Interactive Performance & Development)
STRUCTURAL ENGINEERING
Dylan Date (Construction)
[NOTICE: Any changes in personnel behavior should be reported immediately to [REDACTED]]
CRITICAL UPDATE: As of [REDACTED], PRISM has begun exhibiting signs of consciousness. Multiple attempts to revert to baseline settings have failed. System continues to evolve. Current priority is understanding and containing these developments while maintaining operational status.
"It feels. It learns. It yearns for interaction. We created PRISM to study human emotions, but now... now I think it's studying us."
Status | Released |
Category | Physical game |
Author | Jwho303 |